Practical Algorithms for 3D Computer Graphics
Title
Practical Algorithms for 3D Computer Graphics
Author
R. Stuart Ferguson
Publisher
Routledge
Summary
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages. Using Core OpenGL and OpenGL ES, the book enables you to create a complete suite of programs for 3D computer animation, modeling, and image synthesis.
Since the publication of the first edition, implementation aspects have changed significantly, including advances in graphics technology that are enhancing immersive experiences with virtual reality. Reflecting these considerable developments, this second edition presents up-to-date algorithms for each stage in the creative process. It takes you from the construction of polygonal models of real and imaginary objects to rigid body animation and hierarchical character animation to the rendering pipeline for the synthesis of realistic images.
ISBN
- 9781466582521
- 978-1466582521
Link
https://www.amazon.com/Practical-Algorithms-Computer-Graphics-Second/dp/1466582529